Transcript:
Steven: Hi, I’m Steven Reich here at Geek.Kon 2016.
I’m here with Jesus [pronounced hey-seuss] Solis, who is the winner of the
Super Smash Bros. for Wii U Tournament for this year. Jesus, we just have a few
questions. First of all, how did you get into competitive Smash Bros.?
Jesus: Well honestly, I’ve always loved Smash Bros.,
but I just recently got into it when the game came out. I hung out with some
friends around Geekplastiq, which is a local store around Madison. And they
held these tournaments. I just figured I’d go, and I got to meet some friends
who really got competitive with it. So, I kind of just hung around the crowd
and kind of got into it.
Steven: That’s neat. So, what were the basic rules
for this tournament? How many stock did you have, and what were some of the
other things about it?
Jesus: The tournament rules were you had 2 stocks.
It was timed for 6 minutes. The stages were a little bit weird, but they were
tournament stages. And otherwise than that, it was just basic standard tourney
rules.
Steven: So you are allowed in certain cases to
switch characters. Basically, if you lose a round, you’re allowed to switch
your character for the next round. So you actually used several different
characters for this. What were the characters you used for this tournament?
Jesus: I only used 2, which were Mario and Kirby.
Steven: Why those 2 particular characters? Let’s
start off, first of all, why Mario?
Jesus: Well, I love Mario’s move set. The mechanics
just feel good. He always has a good reflector going on. And the FLUDD is kind
of underestimated, because it can be used in very good moments, especially in
gimping. And he just worked out pretty well.
Steven: And Kirby is your alternate character there.
What do you like about Kirby?
Jesus: To be honest, he’s just a big ball of
pinkness. But just his move set as well. There’s a lot you can do with Kirby
that people don’t really quite notice. For example, if you’re trying to gimp a
Little Mac off a stage here, they can just rush into you and you can swallow
them up and poof them back out. But it’s kind of risky, because Little Mac is
just this brute of superarmor.
Steven: Yeah, that did kind of come up in the finals
as well. So, in the finals, you were paired against a guy-he used Cloud, which
is of course one of the new DLC characters, relatively new, and Little Mac. So
what was your strategy, first of all, against Cloud?
Jesus: Well, against Cloud- Cloud is definitely
strong. And he definitely is fearful when he is charged of his move. So the
only thing that’s unfortunate is his recovery. So my strategy was to try to
gimp him off a stage here and make him fall off stage.
Steven: Yep, that was the basic strategy there.
Eventually though, your opponent did switch to Little Mac. By that point, you
had switched to Kirby, so what’s that matchup kind of like?
Jesus: Well, it was completely-it was a wait game,
to be honest. Because if I had approached him in the middle of the stage, he
would have definitely gotten me. Little Mac here, he’s easy to get in the
corner of stages here, just because his recovery’s also really bad, his Up+B,
and his side+B. From there on, it’s just a patience game with him. Because, you
really need to just try your best to avoid his smash moves, because they’re all
just strong. It worked out pretty good. It was just very, very intense.
Steven: It’s an interesting match up there. Well,
this is the fourth, if you count the 3DS and Wii U versions together, fourth
entry in the series. It’s almost certain, although nothing’s officially announced, that there will be a 5th generation Smash. What would you
like to see in a new iteration?
Jesus: First of all, a good controller. Continue to
have the GameCube controller as the controller for the mechanics, because the
WiiPad is not the greatest, the Wiimote is not the greatest. The 3DS isn’t so
bad as a controller, but it’s just a bit strange, just because people are used
to this mechanic going on with Smash and so on.
Steven: It is interesting how that controller that
was originally designed for games like Luigi’s Mansion and Pikmin and stuff
like that has sort of lived on as the default Smash controller, especially for
competitive players. Alright, well thank you very much, Jesus. This has been Steven
Reich from Geek.Kon 2016.
Transcript by GetTranscribed.com
Transcript by GetTranscribed.com
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